Let's think about this for a moment
Xcode is the official IDE for developing iOS apps — it comes bundled with a code editor, Interface Builder, Simulator, and debugger, all built in — and it's a free download from the Mac App Store (it only runs on macOS). The Simulator lets you run a virtual iPhone/iPad right on your Mac and test your app without needing a physical device — you can pick the device model (like iPhone 15) and the iOS version.
Let's connect this to a real-world scenario
Once Xcode is installed, pick a device (like iPhone 15) from the 'Simulator' dropdown when creating a project, then hit Run (▶) — the Simulator app will launch right away. If you have a physical iPhone, you can also plug it in via USB, enable Developer Mode, and test directly on the device.
Let's look at it together
Setup checklist:
1. Install Xcode from the Mac App Store (macOS required)
2. Open Xcode -> Create a new project -> App template
3. Pick a Simulator device (e.g. iPhone 15) from the run destination dropdown
4. Press Run (Cmd+R), confirm it boots to a blank app screenYou should see the Simulator (iPhone 15) launch and the app's screen appear.Try it in 5 minutes
Install Xcode, create a new project, and hit Run (Cmd+R) on the Simulator — wait until the app's screen appears.
A quick word of caution
iOS development can't run on Windows/Linux — before you get started, make sure you know you'll need macOS (a Mac computer, or a cloud Mac service).