iOS Development
Let's start from the ground up with building native iOS apps using Swift + SwiftUI — 25 step-by-step lessons taking you from View, State, and Navigation all the way through ObservableObject, SwiftData, URLSession, Swift Concurrency, and a production-ready project.
25 Lessons · 220 min · Learning Platform Editorial Team
What Is iOS Native Development
What you need on the desk
- Xcode (install from the Mac App Store, macOS only)
- A Mac computer — 8GB+ RAM recommended for running the Simulator
- A physical iPhone/iPad (optional, with Developer Mode enabled)
Know this much before you start
- A basic understanding of Swift syntax (it helps to have gone through the site's Swift tutorial first)
- A macOS computer (you need it to run Xcode — this won't run on Windows/Linux)
- Optional: familiarity with object-oriented programming concepts will help
By the end, you can
- Explain native iOS development using Swift + SwiftUI
- Write View, @State, Modifier, and NavigationStack properly
- Separate UI from business logic using ObservableObject/MVVM architecture
- Apply URLSession (networking), SwiftData (local database), and Swift Concurrency (async/await) in production
- Correctly handle runtime permissions and testing (Unit/UI tests)
- Build a Todo app and a Weather app project through to completion, following an App Store readiness checklist